CommandSigns Reloaded - Create signs that run commands!


#21

A new version has been released for CommandSigns Reloaded, it is available for download here.


The config is now cleaner


#22

Any chance you could add prices so players have to pay to click the signs?


#23

What economy plugin do you use?


#24

EconomyLite… https://ore.spongepowered.org/Flibio/EconomyLite


#25

A new version has been released for CommandSigns Reloaded, it is available for download here.


Added “price”


#26

Done! Use /cs set price


#27

Works perfect. :slight_smile: Thank you.


#28

You can donate something if you like what I do :slight_smile:

http://rhazdev.github.io/donate


#29

Done and thanks again. :slight_smile:


#30

I visited your network; do you have a server running on Spigot?


#31

Thanks for the donation!


#32

Hello and thank you so much for your hard work and dedication on this plugin! I was wondering if it is possible to make a sign emit a redstone signal when a command is successfully ran. For instance, someone pays to use a sign and a redstone signal allows a nearby door to be opened.


#33

A new version has been released for CommandSigns Reloaded, it is available for download here.


Added “redstoning” option


#34

Added! Use /cs set redstoning true


#35

@RHazDev adding suggestion

player: command
op: command

do command for player or opped player


#36

Does “redstoning” mean activation by redstone? or causing a restone signal when activated?


#37

It causes a Redstone signal

Check the main page for more informations


#38

A new version has been released for CommandSigns Reloaded, it is available for download here.


Added error commands


#39

Opping is impossible because it doesn’t exist in Sponge, you have to manually add the permission you want then remove it

example:

commands=[
    "console:permissions add @p command.use",
    "command @p",
    "console:permissions remove @p command.use"
]

#40

A new version has been released for CommandSigns Reloaded, it is available for download here.


Added “player:” prefix

Example:
“Hazae41:tell @p Hello!”
will send you “Hello!” from Hazae41 if he is connected