A new version has been released for VillagerShops, it is available for download here.
This update splits the vshop.conf into per world configurations, allowing to skip loading shops in unloaded worlds. This should prevent shops from breaking on multi-world servers.
I do not have this issue. Please make a full error report, preferably on github including the following:
A log from your server as this occurs (latest.log or debug.log), your server version, your sponge version, a list of your plugins (and mods if applicable) and their version, the command you used to create the shop (skin, name, etc), along with the error description (if you open an issue on github or somewhere else, for me to more easily link the problem back). also incude any other information you deem important.
Hello, i am having a slight issue with this plugin. My modpack has entities from mods such as ebwizardry that have creatures that attack as well as entities that are just abilities. is there a way to limit (white/blacklist?) specific entities so players can only use “safe” mobs for their shop? thanks in advance!
I think you contacted me on my discord, but to reiterate for everyone:
You can restrict access to entities through your permission plugin, where the entity id modid:entityid translates to a permission vshop.create.modid.entityid. never grant the permission vshop.create, as that allows all entities.
For more information on how permissions work this dev page might be interesting Permissions — Sponge 7.2.0 documentation