… and you start working on something that’s way too big for your first JavaScript experience: http://www.bluecolored.de/bluemap/
I somehow doubt i will ever finish this xD
(My goal is a Dynmap+GoogleMaps crossing ^^’)
… and you start working on something that’s way too big for your first JavaScript experience: http://www.bluecolored.de/bluemap/
I somehow doubt i will ever finish this xD
(My goal is a Dynmap+GoogleMaps crossing ^^’)
Oh my gosh that’s totally awesome!! I hope you’re able to finish or get help!
Really cool. Would love to see this complete!
So you click on a location on the map to get a 3d view?
Nice!
(Though I must say this is not the first time I’ve seen minecraft in three.js )
I click the link, I get a flat blue screen. It is definitely a ‘blue map’. (JK it loaded eventually)
@codeHusky well in my head, I imagined it to be completely 3d, so if you zoom really far out, it shows a whole chunk as just one little colored cube with the average height of that chunk … and zoomed in, you get that view.
Maybe some more scale-steps in between…
(Controls will change of course^^)
Looks really cool. I have to admit I’ve been working on something similar myself, although I haven’t gotten any real results (to show at least) yet. Mind if I take a look at some of the implementation stuff for this?
No of course, feel free to look at it, or even use it…
The JavaScript stuff i wrote is all here, but you’ll probably find much bad practice and ugly code (as i said it’s my first bigger JavaScript project).
The Sponge-plugin part is nowhere to find at the moment but maybe I’ll make a GitHub-Rep later…
If you have suggestions or if you find bad stuff in my code I’m open to hear them
Not doing my thing in javascript, but here it is if you’re interested. https://github.com/Katrix-/MineView. Just created the repo so not much in it so far.
I really, really, really shouldn’t show people this, because people might actually expect me to finish it…but when I’m bored I sometimes work on my Sponge port of Dynmap. It might get to a working state eventually at some point. GitHub - DemonWav/DynmapSponge: Dynmap implementation for Sponge
Update:
I am actually getting somewhere with this
I rewrote everything, and added web-workers (currently 4 of them) which load the chunks asynchronously around your current position…
Still much to do, but i need to show off with what i accomplished so far ;D
Keep working! Your job is amazing. I hope you will publish your plugin, I would love to use it on my server!
It’s cool! …
Man, this + a way for players to publish waypoints / chat integration with Discord or something would be godlike.
Hell yeah! Truly god like.
that’s great, It renders a small portion of the map, then when i explore the dark areas, it’ll render them.
Update: http://craftednature.de:8100/
A live version installed on my server…
Working quite well allready but is taking waaaaaay to many resources and time to render yet on the servers side …
And maaany “must have” features are still missing, so it is not finished in a long time
This is still so cool
I really love your project. If we can help you in any way, tell us. I’m sure there are many devs that would be happy to help.